A horde-mode zombie survival game created in Unreal Engine 4 with Blueprint and C++, for 2nd year university coursework. Features a custom smooth, hi-fidelity character contoller and locomotion system, as well as weapon, economy and RPG systems.
A horde-mode zombie survival game created in Unreal Engine 4 with Blueprint and C++, for 2nd year university coursework. Features a custom smooth, hi-fidelity character contoller and locomotion system, as well as weapon, economy and RPG systems.